索引

記号 | _ | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z

記号

# (text tag)

_

_() (組み込み関数)
__() (組み込み関数)
__call__() (Action のメソッド)
_confirm_quit (variable)
_dismiss_pause (variable)
_game_menu_screen (variable)
_get_voice_info() (組み込み関数)
_history (variable)
_history_list (variable)
_in_replay (variable)
_menu (variable)
_preferences.language (variable)
_rollback (variable)
_skipping (variable)
_window (variable)
_window_auto (variable)
_window_hide() (組み込み関数)
_window_show() (組み込み関数)
_window_subtitle (variable)

A

a (text tag)
achievement.clear() (組み込み関数)
achievement.clear_all() (組み込み関数)
achievement.grant() (組み込み関数)
achievement.has() (組み込み関数)
achievement.progress() (組み込み関数)
achievement.register() (組み込み関数)
achievement.Sync() (組み込み関数)
achievement.sync() (組み込み関数)
action
Action (組み込みクラス)
Action() (Gallery のメソッド)
(Tooltip のメソッド)
activate_sound (style property)
add() (DragGroup のメソッド)
(MusicRoom のメソッド)
(組み込み関数)
add_positional() (renpy.register_sl_displayable のメソッド)
additive (transform property)
AddToSet() (組み込み関数)
adjust_spacing (style property)
adv (variable)
advance() (Lexer のメソッド)
align (style property)
(transform property)
alignaround (transform property)
allprior() (Gallery のメソッド)
alpha (Color の属性)
(text tag)
(transform property)
AlphaBlend() (組み込み関数)
AlphaDissolve() (組み込み関数)
AlphaMask() (組み込み関数)
alt (style property)
anchor (style property)
(transform property)
angle (transform property)
AnimatedValue() (組み込み関数)
antialias (style property)
area (style property)
around (transform property)
At() (組み込み関数)
AudioPositionValue() (組み込み関数)
auto_filename (VoiceInfo の属性)

B

b (text tag)
background (style property)
bar_invert (style property)
bar_resizing (style property)
bar_vertical (style property)
BarValue (組み込みクラス)
base_bar (style property)
begin() (Editor のメソッド)
black_color (style property)
blinds (variable)
blit() (renpy.Render のメソッド)
bold (style property)
Borders() (組み込み関数)
bottom_bar (style property)
bottom_gutter (style property)
bottom_margin (style property)
bottom_padding (style property)
box_reverse (style property)
box_wrap (style property)
build.allow_integrated_gpu (variable)
build.archive() (組み込み関数)
build.classify() (組み込み関数)
build.clear() (組み込み関数)
build.destination (variable)
build.directory_name (variable)
build.documentation() (組み込み関数)
build.exclude_empty_directories (variable)
build.executable() (組み込み関数)
build.executable_name (variable)
build.google_play_key (variable), [1]
build.google_play_salt (variable), [1]
build.include_old_themes (variable)
build.name (variable)
build.package() (組み込み関数)
button() (Gallery のメソッド)

C

canvas() (renpy.Render のメソッド)
caption
caret (style property)
center (variable)
change()
Character() (組み込み関数)
checkpoint() (Lexer のメソッド)
child (style property)
chosen
clear() (Style のメソッド)
color (style property)
(text tag)
Color (組み込みクラス)
ComposeTransition() (組み込み関数)
condition() (Gallery のメソッド)
ConditionSwitch() (組み込み関数)
config.adjust_view_size (variable)
config.adv_nvl_transition (variable)
config.afm_bonus (variable)
config.afm_callback (variable)
config.afm_characters (variable)
config.afm_voice_delay (variable)
config.after_load_callbacks (variable)
config.after_load_transition (variable)
config.after_replay_callback (variable)
config.all_character_callbacks (variable)
config.allow_skipping (variable)
config.archives (variable)
config.auto_channels (variable)
config.auto_choice_delay (variable)
config.auto_load (variable)
config.auto_voice (variable)
config.automatic_images (variable)
config.automatic_images_strip (variable)
config.autoreload (variable)
config.autosave_frequency (variable)
config.autosave_on_choice (variable)
config.autosave_on_quit (variable)
config.autosave_slots (variable)
config.character_callback (variable)
config.choice_layer (variable)
config.clear_layers (variable)
config.context_clear_layers (variable)
config.custom_text_tags (variable)
config.debug (variable)
config.debug_image_cache (variable)
config.debug_sound (variable)
config.debug_text_overflow (variable)
config.default_afm_enable (variable)
config.default_afm_time (variable)
config.default_emphasize_audio (variable)
config.default_fullscreen (variable)
config.default_language (variable)
config.default_music_volume (variable)
config.default_sfx_volume (variable)
config.default_show_empty_window (variable)
config.default_tag_layer (variable)
config.default_text_cps (variable)
config.default_transform (variable)
config.default_voice_sustain (variable)
config.default_voice_volume (variable)
config.default_wait_for_voice (variable)
config.defer_styles (variable)
config.developer (variable)
config.dispatch_gesture (variable)
config.emphasize_audio_channels (variable)
config.emphasize_audio_time (variable)
config.emphasize_audio_volume (variable)
config.empty_window (variable)
config.end_game_transition (variable)
config.end_splash_transition (variable)
config.enter_replay_transition (variable)
config.enter_sound (variable)
config.enter_transition (variable)
config.enter_yesno_transition (variable)
config.exit_replay_transition (variable)
config.exit_sound (variable)
config.exit_transition (variable)
config.exit_yesno_transition (variable)
config.fade_music (variable)
config.fast_skipping (variable)
config.file_open_callback (variable)
config.fix_rollback_without_choice (variable)
config.focus_crossrange_penalty (variable)
config.font_replacement_map (variable)
config.framerate (variable)
config.game_main_transition (variable)
config.game_menu (variable)
config.game_menu_music (variable)
config.gestures (variable)
config.gl_enable (variable)
config.gl_resize (variable)
config.gl_test_image (variable)
config.hard_rollback_limit (variable)
config.has_autosave (variable)
config.help (variable)
config.hide (variable)
config.history_callbacks (variable)
config.history_length (variable), [1]
config.hw_video (variable)
config.image_cache_size (variable)
config.imagemap_auto_function (variable)
config.imagemap_cache (variable)
config.implicit_with_none (variable)
config.interact_callbacks (variable)
config.keep_running_transform (variable)
config.key_repeat (variable)
config.keymap (variable)
config.label_callback (variable)
config.label_overrides (variable)
config.language (variable)
config.layer_clipping (variable)
config.layers (variable)
config.lint_hooks (variable)
config.load_before_transition (variable)
config.log (variable)
config.log_width (variable)
config.longpress_duration (variable)
config.longpress_radius (variable)
config.longpress_vibrate (variable)
config.main_game_transition (variable)
config.main_menu (variable)
config.main_menu_music (variable)
config.menu_clear_layers (variable)
config.menu_window_subtitle (variable)
config.minimum_presplash_time (variable)
config.missing_background (variable)
config.missing_image_callback (variable)
config.missing_label_callback (variable)
config.mode_callbacks (variable)
config.mouse (variable)
config.mouse_hide_time (variable)
config.movie_mixer (variable)
config.name (variable)
config.narrator_menu (variable)
config.nearest_neighbor (variable)
config.new_substitutions (variable)
config.new_translate_order (variable)
config.nvl_adv_transition (variable)
config.nvl_layer (variable)
config.nvl_list_length (variable)
config.nvl_page_ctc (variable)
config.nvl_page_ctc_position (variable)
config.nvl_paged_rollback (variable)
config.old_substitutions (variable)
config.overlay_during_with (variable)
config.overlay_functions (variable)
config.overlay_layers (variable)
config.overlay_screens (variable)
config.periodic_callback (variable)
config.play_channel (variable)
config.predict_statements (variable)
config.profile (variable)
config.python_callbacks (variable)
config.quicksave_slots (variable)
config.quit_action (variable)
config.quit_on_mobile_background (variable)
config.replace_text (variable)
config.replay_scope (variable)
config.rollback_enabled (variable)
config.rollback_length (variable)
config.rollback_side_size (variable)
config.save_directory (variable)
config.save_dump (variable)
config.save_json_callbacks (variable)
config.save_on_mobile_background (variable)
config.save_physical_size (variable)
config.savedir (variable)
config.say_allow_dismiss (variable)
config.say_attribute_transition (variable)
config.say_layer (variable)
config.say_menu_text_filter (variable)
config.say_sustain_callbacks (variable)
config.scene (variable)
config.screen_height (variable)
config.screen_width (variable)
config.screenshot_callback (variable)
config.screenshot_crop (variable)
config.screenshot_pattern (variable)
config.script_version (variable)
config.search_prefixes (variable)
config.searchpath (variable)
config.show (variable)
config.side_image_change_transform (variable)
config.side_image_null (variable)
config.side_image_only_not_showing (variable)
config.side_image_prefix_tag (variable)
config.side_image_same_transform (variable)
config.side_image_tag (variable)
config.skip_delay (variable)
config.skip_indicator (variable)
config.sound (variable)
config.sound_sample_rate (variable)
config.speaking_attribute (variable)
config.start_callbacks (variable)
config.start_interact_callbacks (variable)
config.tag_layer (variable)
config.tag_transform (variable)
config.tag_zorder (variable)
config.thumbnail_height (variable), [1]
config.thumbnail_width (variable), [1]
config.top_layers (variable)
config.transform_uses_child_position (variable)
config.transient_layers (variable)
config.transition_screens (variable)
config.translate_clean_stores (variable)
config.tts_voice (variable)
config.variants (variable)
config.version (variable)
config.voice_filename_format (variable)
config.window (variable)
config.window_auto_hide (variable)
config.window_auto_show (variable)
config.window_hide_transition (variable)
config.window_icon (variable)
config.window_overlay_functions (variable)
config.window_show_transition (variable)
config.window_title (variable)
config.with_callback (variable)
Confirm() (組み込み関数)
corner1 (transform property)
corner2 (transform property)
cps (text tag)
create() (SpriteManager のメソッド)
crop (transform property)
crop_relative (transform property)
CropMove() (組み込み関数)
current

D

default (variable)
define.move_transitions() (組み込み関数)
delay (transform property)
destroy() (Sprite のメソッド)
DictInputValue() (組み込み関数)
DictValue() (組み込み関数)
Disable() (InputValue のメソッド)
DisableAllInputValues() (組み込み関数)
display() (Gallery のメソッド)
dissolve (variable)
Dissolve() (組み込み関数)
Drag (組み込みクラス)
DragGroup (組み込みクラス)
DynamicDisplayable() (組み込み関数)
DynamicImage() (組み込み関数)

E

ease (variable)
Editor (組み込みクラス)
Enable() (InputValue のメソッド)
end() (Editor のメソッド)
EndReplay() (組み込み関数)
enter() (InputValue のメソッド)
eol() (Lexer のメソッド)
event() (renpy.Displayable のメソッド)
events (transform property)

F

fade (variable)
Fade() (組み込み関数)
fast (text tag)
FieldInputValue() (組み込み関数)
FieldValue() (組み込み関数)
FileAction() (組み込み関数)
FileCurrentPage() (組み込み関数)
FileCurrentScreenshot() (組み込み関数)
FileDelete() (組み込み関数)
FileJson() (組み込み関数)
FileLoad() (組み込み関数)
FileLoadable() (組み込み関数)
filename (VoiceInfo の属性)
FileNewest() (組み込み関数)
FilePage() (組み込み関数)
FilePageName() (組み込み関数)
FilePageNameInputValue() (組み込み関数)
FilePageNext() (組み込み関数)
FilePagePrevious() (組み込み関数)
FileSave() (組み込み関数)
FileSaveName() (組み込み関数)
FileScreenshot() (組み込み関数)
FileSlotName() (組み込み関数)
FileTakeScreenshot() (組み込み関数)
FileTime() (組み込み関数)
FileUsedSlots() (組み込み関数)
first_indent (style property)
first_spacing (style property)
fit_first (style property)
Fixed() (組み込み関数)
Flatten() (組み込み関数)
float() (Lexer のメソッド)
focus_mask (style property)
font (style property)
(text tag)
FontGroup() (組み込み関数)
foreground (style property)
Frame() (組み込み関数)
Function() (組み込み関数)

G

Gallery (組み込みクラス)
GamepadCalibrate() (組み込み関数)
GamepadExists() (組み込み関数)
get_adjustment() (BarValue のメソッド)
get_child_by_name() (DragGroup のメソッド)
get_fraction() (Gallery のメソッド)
get_selected() (Action のメソッド)
get_sensitive() (Action のメソッド)
get_size() (renpy.Render のメソッド)
get_style() (BarValue のメソッド)
get_text() (InputValue のメソッド)
Grid() (組み込み関数)
gui.accent_color (variable)
gui.bar_borders (variable)
gui.bar_size (variable)
gui.bar_tile (variable)
gui.button_borders (variable)
gui.button_height (variable)
gui.button_properties() (組み込み関数)
gui.button_text_font (variable)
gui.button_text_hover_color (variable)
gui.button_text_idle_color (variable)
gui.button_text_insensitive_color (variable)
gui.button_text_properties() (組み込み関数)
gui.button_text_selected_color (variable)
gui.button_text_size (variable)
gui.button_text_xalign (variable)
gui.button_tile (variable)
gui.button_width (variable)
gui.check_button_borders (variable)
gui.choice_button_text_idle_color (variable)
gui.choice_text_hover_color (variable)
gui.confirm_frame_borders (variable)
gui.default_font (variable)
gui.file_slot_cols (variable)
gui.file_slot_rows (variable)
gui.FONT_SCALE (variable)
gui.frame_borders (variable)
gui.frame_tile (variable)
gui.glyph_font (variable)
gui.history_height (variable)
gui.history_name_width (variable)
gui.history_name_xalign (variable)
gui.history_name_xpos (variable)
gui.history_name_ypos (variable)
gui.history_text_width (variable)
gui.history_text_xalign (variable)
gui.history_text_xpos (variable)
gui.history_text_ypos (variable)
gui.hover_color (variable)
gui.hover_muted_color (variable)
gui.idle_color (variable)
gui.idle_small_color (variable)
gui.init() (組み込み関数)
gui.insensitive_color (variable)
gui.interface_font (variable)
gui.interface_text_color (variable)
gui.interface_text_size (variable)
gui.label_text_size (variable)
gui.LIGHT_FONT (variable)
gui.muted_color (variable)
gui.name_text_size (variable)
gui.name_xalign (variable)
gui.name_xpos (variable)
gui.name_ypos (variable)
gui.namebox_borders (variable)
gui.namebox_height (variable)
gui.namebox_tile (variable)
gui.namebox_width (variable)
gui.navigation_button_width (variable)
gui.notify_frame_borders (variable)
gui.notify_text_size (variable)
gui.notify_ypos (variable)
gui.nvl_borders (variable)
gui.nvl_button_xalign (variable)
gui.nvl_button_xpos (variable)
gui.nvl_height (variable)
gui.nvl_name_width (variable)
gui.nvl_name_xalign (variable)
gui.nvl_name_xpos (variable)
gui.nvl_name_ypos (variable)
gui.nvl_spacing (variable)
gui.nvl_text_width (variable)
gui.nvl_text_xalign (variable)
gui.nvl_text_xpos (variable)
gui.nvl_text_ypos (variable)
gui.nvl_thought_width (variable)
gui.nvl_thought_xalign (variable)
gui.nvl_thought_xpos (variable)
gui.nvl_thought_ypos (variable)
gui.radio_button_borders (variable)
gui.REGULAR_BOLD (variable)
gui.REGULAR_FONT (variable)
gui.scrollbar_borders (variable)
gui.scrollbar_size (variable)
gui.scrollbar_tile (variable)
gui.selected_color (variable)
gui.skip_frame_borders (variable)
gui.skip_ypos (variable)
gui.slider_borders (variable)
gui.slider_size (variable)
gui.slider_tile (variable)
gui.slot_button_borders (variable)
gui.slot_button_height (variable)
gui.slot_button_width (variable)
gui.text_color (variable)
gui.text_size (variable)
gui.text_width (variable)
gui.text_xalign (variable)
gui.text_xpos (variable)
gui.text_ypos (variable)
gui.title_text_size (variable)
gui.unscrollable (variable)
gui.vbar_borders (variable)
gui.vscrollbar_borders (variable)
gui.vslider_borders (variable)

H

HBox() (組み込み関数)
Help() (組み込み関数)
hexcode (Color の属性)
Hide() (組み込み関数)
hide_request (Transform の属性)
hide_response (Transform の属性)
HideInterface() (組み込み関数)
hinting (style property)
HistoryEntry (組み込みクラス)
hls (Color の属性)
horiz (text tag)
hover_border (Gallery の属性)
hover_sound (style property)
hpunch (variable)
hsv (Color の属性)
hyperlink_functions (style property)

I

i (text tag)
iap.get_price() (組み込み関数)
iap.get_store_name() (組み込み関数)
iap.has_purchased() (組み込み関数)
iap.is_deferred() (組み込み関数)
iap.Purchase() (組み込み関数)
iap.purchase() (組み込み関数)
iap.register() (組み込み関数)
iap.Restore() (組み込み関数)
iap.restore() (組み込み関数)
idle_border (Gallery の属性)
If() (組み込み関数)
im.AlphaMask() (組み込み関数)
im.Composite() (組み込み関数)
im.Crop() (組み込み関数)
im.FactorScale() (組み込み関数)
im.Flip() (組み込み関数)
im.Grayscale() (組み込み関数)
im.load_image() (組み込み関数)
im.load_surface() (組み込み関数)
im.matrix() (組み込み関数)
im.matrix.brightness() (組み込み関数)
im.matrix.colorize() (組み込み関数)
im.matrix.contrast() (組み込み関数)
im.matrix.desaturate() (組み込み関数)
im.matrix.hue() (組み込み関数)
im.matrix.identity() (組み込み関数)
im.matrix.invert() (組み込み関数)
im.matrix.opacity() (組み込み関数)
im.matrix.saturation() (組み込み関数)
im.matrix.tint() (組み込み関数)
im.MatrixColor() (組み込み関数)
im.Scale() (組み込み関数)
im.Sepia() (組み込み関数)
im.Tile() (組み込み関数)
image (text tag)
image() (Gallery のメソッド)
Image() (組み込み関数)
image_tag (HistoryEntry の属性)
ImageDissolve() (組み込み関数)
InputValue (組み込みクラス)
integer() (Lexer のメソッド)
interpolate() (Color のメソッド)
interpolate_hls() (Color のメソッド)
interpolate_hsv() (Color のメソッド)
InvertSelected() (組み込み関数)
irisin (variable)
is_unlocked() (MusicRoom のメソッド)
italic (style property)

J

Jump() (組み込み関数)
justify (style property)

K

k (text tag)
kerning (style property)
key_events (style property)
keyboard_focus (style property)
keyboard_focus_alt (style property)
keyword() (Lexer のメソッド)
kind (HistoryEntry の属性)

L

language (style property)
Language() (組み込み関数)
layout (style property)
layout.yesno_screen() (組み込み関数)
left (variable)
left_bar (style property)
left_gutter (style property)
left_margin (style property)
left_padding (style property)
Lexer (組み込みクラス)
line_leading (style property)
line_overlap_split (style property)
line_spacing (style property)
LiveComposite() (組み込み関数)
LiveCrop() (組み込み関数)
LiveTile() (組み込み関数)
locked_button (Gallery の属性)

M

main_menu (variable)
MainMenu() (組み込み関数)
make_button() (Gallery のメソッド)
margin (style property)
match() (Lexer のメソッド)
maximum (style property)
menu (variable)
menu() (組み込み関数)
min_width (style property)
minimum (style property)
MixerValue() (組み込み関数)
mouse (style property)
mouse_alt (style property)
mouse_visible (variable)
MouseMove() (組み込み関数)
move (variable)
moveinright (variable)
moveoutright (variable)
MoveTransition() (組み込み関数)
Movie() (組み込み関数)
MultiPersistent (組み込みクラス)
MultipleTransition() (組み込み関数)
multiply_hls_saturation() (Color のメソッド)
multiply_hsv_saturation() (Color のメソッド)
multiply_value() (Color のメソッド)
MusicRoom (組み込みクラス)

N

name() (Lexer のメソッド)
name_only (variable)
narrator (variable)
navigation (Gallery の属性)
nearest (transform property)
newline_indent (style property)
Next() (Gallery のメソッド)
(MusicRoom のメソッド)
normalize() (Color のメソッド)
NoRollback (組み込みクラス)
Notify() (組み込み関数)
Null() (組み込み関数)
NullAction() (組み込み関数)
nw (text tag)

O

offscreenleft (variable)
offscreenright (variable)
offset (style property)
opacity() (Color のメソッド)
open() (Editor のメソッド)
OpenURL() (組み込み関数)
order_reverse (style property)
outlines (style property)

P

p (text tag)
padding
(style property)
ParameterizedText() (組み込み関数)
Pause() (組み込み関数)
PauseAudio() (組み込み関数)
per_interact() (renpy.Displayable のメソッド)
periodic() (Action のメソッド)
(BarValue のメソッド)
pixellate (variable)
Pixellate() (組み込み関数)
place() (renpy.Render のメソッド)
Placeholder() (組み込み関数)
Play() (MusicRoom のメソッド)
(組み込み関数)
PlayCharacterVoice() (組み込み関数)
pos (style property)
(transform property)
Preference() (組み込み関数)
Previous() (Gallery のメソッド)
(MusicRoom のメソッド)
PushMove() (組み込み関数)
pushright (variable)
Python Enhancement Proposals
PEP 3101

Q

Queue() (組み込み関数)
QuickLoad() (組み込み関数)
QuickSave() (組み込み関数)
Quit() (組み込み関数)

R

radius (transform property)
RandomPlay() (MusicRoom のメソッド)
range
rb (text tag)
redraw() (SpriteManager のメソッド)
remove() (DragGroup のメソッド)
RemoveFromSet() (組み込み関数)
render() (renpy.Displayable のメソッド)
renpy.add_layer() (組み込み関数)
renpy.block_rollback() (組み込み関数)
renpy.call() (組み込み関数)
renpy.call_in_new_context() (組み込み関数)
renpy.call_replay() (組み込み関数)
renpy.call_screen() (組み込み関数)
renpy.call_stack_depth() (組み込み関数)
renpy.can_load() (組み込み関数)
renpy.can_rollback() (組み込み関数)
renpy.can_show() (組み込み関数)
renpy.cancel_gesture() (組み込み関数)
renpy.change_language() (組み込み関数)
renpy.check_text_tags() (組み込み関数)
renpy.checkpoint() (組み込み関数)
renpy.choice_for_skipping() (組み込み関数)
renpy.clear_game_runtime() (組み込み関数)
renpy.clear_keymap_cache() (組み込み関数)
renpy.const() (組み込み関数)
renpy.context() (組み込み関数)
renpy.context_dynamic() (組み込み関数)
renpy.context_nesting_level() (組み込み関数)
renpy.copy_images() (組み込み関数)
renpy.copy_save() (組み込み関数)
renpy.count_dialogue_blocks() (組み込み関数)
renpy.count_newly_seen_dialogue_blocks() (組み込み関数)
renpy.count_seen_dialogue_blocks() (組み込み関数)
renpy.define_screen() (組み込み関数)
renpy.diff_memory() (組み込み関数)
renpy.display_menu() (組み込み関数)
renpy.Displayable (組み込みクラス)
renpy.displayable() (組み込み関数)
renpy.dynamic() (組み込み関数)
renpy.end_interaction() (組み込み関数)
renpy.end_replay() (組み込み関数)
renpy.exists() (組み込み関数)
renpy.file() (組み込み関数)
renpy.fix_rollback() (組み込み関数)
renpy.focus_coordinates() (組み込み関数)
renpy.force_autosave() (組み込み関数)
renpy.force_full_redraw() (組み込み関数)
renpy.free_memory() (組み込み関数)
renpy.fsdecode() (組み込み関数)
renpy.fsencode() (組み込み関数)
renpy.full_restart() (組み込み関数)
renpy.get_adjustment() (組み込み関数)
renpy.get_all_labels() (組み込み関数)
renpy.get_at_list() (組み込み関数)
renpy.get_autoreload() (組み込み関数)
renpy.get_available_image_attributes() (組み込み関数)
renpy.get_available_image_tags() (組み込み関数)
renpy.get_filename_line() (組み込み関数)
renpy.get_game_runtime() (組み込み関数)
renpy.get_identifier_checkpoints() (組み込み関数)
renpy.get_image_bounds() (組み込み関数)
renpy.get_image_load_log() (組み込み関数)
renpy.get_mode() (組み込み関数)
renpy.get_mouse_pos() (組み込み関数)
renpy.get_physical_size() (組み込み関数)
renpy.get_placement() (組み込み関数)
renpy.get_refresh_rate() (組み込み関数)
renpy.get_renderer_info() (組み込み関数)
renpy.get_return_stack() (組み込み関数)
renpy.get_say_attributes() (組み込み関数)
renpy.get_screen() (組み込み関数)
renpy.get_showing_tags() (組み込み関数)
renpy.get_side_image() (組み込み関数)
renpy.get_style_preference() (組み込み関数)
renpy.get_transition() (組み込み関数)
renpy.get_widget() (組み込み関数)
renpy.get_widget_properties() (組み込み関数)
renpy.has_image() (組み込み関数)
renpy.has_label() (組み込み関数)
renpy.hide() (組み込み関数)
renpy.hide_screen() (組み込み関数)
renpy.iconify() (組み込み関数)
renpy.image() (組み込み関数)
renpy.image_size() (組み込み関数)
renpy.in_fixed_rollback() (組み込み関数)
renpy.in_rollback() (組み込み関数)
renpy.input() (組み込み関数)
renpy.invoke_in_new_context() (組み込み関数)
renpy.invoke_in_thread() (組み込み関数)
renpy.is_seen() (組み込み関数)
renpy.is_selected() (組み込み関数)
renpy.is_sensitive() (組み込み関数)
renpy.is_start_interact() (組み込み関数)
renpy.jump() (組み込み関数)
renpy.jump_out_of_context() (組み込み関数)
renpy.known_languages() (組み込み関数)
renpy.layer_at_list() (組み込み関数)
renpy.license (variable)
renpy.list_files() (組み込み関数)
renpy.list_saved_games() (組み込み関数)
renpy.list_slots() (組み込み関数)
renpy.load() (組み込み関数)
renpy.load_image() (組み込み関数)
renpy.load_module() (組み込み関数)
renpy.load_string() (組み込み関数)
renpy.load_surface() (組み込み関数)
renpy.loadable() (組み込み関数)
renpy.log() (組み込み関数)
renpy.map_event() (組み込み関数)
renpy.maximum_framerate() (組み込み関数)
renpy.mode() (組み込み関数)
renpy.movie_cutscene() (組み込み関数)
renpy.munge() (組み込み関数)
renpy.music.get_duration() (組み込み関数)
renpy.music.get_pause() (組み込み関数)
renpy.music.get_playing() (組み込み関数)
renpy.music.get_pos() (組み込み関数)
renpy.music.is_playing() (組み込み関数)
renpy.music.play() (組み込み関数)
renpy.music.queue() (組み込み関数)
renpy.music.register_channel() (組み込み関数)
renpy.music.set_pan() (組み込み関数)
renpy.music.set_pause() (組み込み関数)
renpy.music.set_queue_empty_callback() (組み込み関数)
renpy.music.set_volume() (組み込み関数)
renpy.music.stop() (組み込み関数)
renpy.newest_slot() (組み込み関数)
renpy.not_const() (組み込み関数)
renpy.not_infinite_loop() (組み込み関数)
renpy.notify() (組み込み関数)
renpy.ParameterizedText() (組み込み関数)
renpy.pause() (組み込み関数)
renpy.play() (組み込み関数)
renpy.pop_call() (組み込み関数)
renpy.predicting() (組み込み関数)
renpy.profile_memory() (組み込み関数)
renpy.profile_rollback() (組み込み関数)
renpy.profile_screen() (組み込み関数)
renpy.pure() (組み込み関数)
renpy.queue_event() (組み込み関数)
renpy.quit() (組み込み関数)
renpy.quit_event() (組み込み関数)
renpy.redraw() (組み込み関数)
renpy.register_bmfont() (組み込み関数)
renpy.register_mudgefont() (組み込み関数)
renpy.register_persistent() (組み込み関数)
renpy.register_sfont() (組み込み関数)
renpy.register_sl_displayable (組み込みクラス)
renpy.register_sl_statement (組み込みクラス)
renpy.register_statement() (組み込み関数)
renpy.register_style_preference() (組み込み関数)
renpy.reload_script() (組み込み関数)
renpy.rename_save() (組み込み関数)
renpy.Render (組み込みクラス)
renpy.render() (組み込み関数)
renpy.reset_physical_size() (組み込み関数)
renpy.restart_interaction() (組み込み関数)
renpy.retain_after_load() (組み込み関数)
renpy.return_statement() (組み込み関数)
renpy.roll_forward_info() (組み込み関数)
renpy.rollback() (組み込み関数)
renpy.run() (組み込み関数)
renpy.save() (組み込み関数)
renpy.save_persistent() (組み込み関数)
renpy.say() (組み込み関数)
renpy.scene() (組み込み関数)
renpy.screenshot() (組み込み関数)
renpy.scry() (組み込み関数)
renpy.seen_audio() (組み込み関数)
renpy.seen_image() (組み込み関数)
renpy.seen_label() (組み込み関数)
renpy.set_autoreload() (組み込み関数)
renpy.set_mouse_pos() (組み込み関数)
renpy.set_physical_size() (組み込み関数)
renpy.set_return_stack() (組み込み関数)
renpy.set_style_preference() (組み込み関数)
renpy.show() (組み込み関数)
renpy.show_layer_at() (組み込み関数)
renpy.show_screen() (組み込み関数)
renpy.showing() (組み込み関数)
renpy.shown_window() (組み込み関数)
renpy.slot_json() (組み込み関数)
renpy.slot_mtime() (組み込み関数)
renpy.slot_screenshot() (組み込み関数)
renpy.split_properties() (組み込み関数)
renpy.start_predict() (組み込み関数)
renpy.start_predict_screen() (組み込み関数)
renpy.stop_predict() (組み込み関数)
renpy.stop_predict_screen() (組み込み関数)
renpy.substitute() (組み込み関数)
renpy.suspend_rollback() (組み込み関数)
renpy.take_screenshot() (組み込み関数)
renpy.timeout() (組み込み関数)
renpy.transition() (組み込み関数)
renpy.unlink_save() (組み込み関数)
renpy.unwatch() (組み込み関数)
renpy.variant() (組み込み関数)
renpy.version() (組み込み関数)
renpy.version_name (variable)
renpy.version_only (variable)
renpy.version_string (variable)
renpy.version_tuple (variable)
renpy.vibrate() (組み込み関数)
renpy.watch() (組み込み関数)
renpy.with_statement() (組み込み関数)
replace_hls_saturation() (Color のメソッド)
replace_hsv_saturation() (Color のメソッド)
replace_hue() (Color のメソッド)
replace_lightness() (Color のメソッド)
replace_opacity() (Color のメソッド)
replace_value() (Color のメソッド)
replaces() (BarValue のメソッド)
Replay() (組み込み関数)
reset (variable)
rest() (Lexer のメソッド)
rest_indent (style property)
RestartStatement() (組み込み関数)
Return() (Gallery のメソッド)
(組み込み関数)
revert() (Lexer のメソッド)
rgb (Color の属性)
right (variable)
right_bar (style property)
right_gutter (style property)
right_margin (style property)
right_padding (style property)
Rollback() (組み込み関数)
rollback_identifier (HistoryEntry の属性)
RollbackToIdentifier() (組み込み関数)
RollForward() (組み込み関数)
rotate (transform property)
rotate_hue() (Color のメソッド)
rotate_pad (transform property)
rt (text tag)
ruby_style (style property)

S

s (text tag)
Sample() (組み込み関数)
save() (MultiPersistent のメソッド)
save_name (variable), [1]
say (variable)
Screenshot() (組み込み関数)
ScreenVariableInputValue() (組み込み関数)
ScreenVariableValue() (組み込み関数)
SelectedIf() (組み込み関数)
SensitiveIf() (組み込み関数)
set_child() (Drag のメソッド)
(Sprite のメソッド)
(Transform のメソッド)
set_parent() (Style のメソッド)
set_text() (InputValue のメソッド)
SetCharacterVolume() (組み込み関数)
SetDict() (組み込み関数)
SetField() (組み込み関数)
SetLoop() (MusicRoom のメソッド)
SetMixer() (組み込み関数)
SetMute() (組み込み関数)
SetScreenVariable() (組み込み関数)
SetShuffle() (MusicRoom のメソッド)
SetSingleTrack() (MusicRoom のメソッド)
SetVariable() (組み込み関数)
SetVoiceMute() (組み込み関数)
shade() (Color のメソッド)
Show() (組み込み関数)
show_args (HistoryEntry の属性)
ShowingSwitch() (組み込み関数)
ShowMenu() (組み込み関数)
ShowTransient() (組み込み関数)
SideImage() (組み込み関数)
simple_expression() (Lexer のメソッド)
size (style property)
(text tag)
(transform property)
size_group (style property)
Skip() (組み込み関数)
slideawayleft (variable)
slideleft (variable)
slideshow_delay (Gallery の属性)
slow_cps (style property)
slow_cps_multiplier (style property)
snap() (Drag のメソッド)
SnowBlossom() (組み込み関数)
Solid() (組み込み関数)
space (text tag)
spacing (style property)
span_buttons (Gallery の属性)
Sprite (組み込みクラス)
SpriteManager (組み込みクラス)
squares (variable)
Start() (組み込み関数)
StaticValue() (組み込み関数)
Stop() (MusicRoom のメソッド)
(組み込み関数)
strikethrough (style property)
string() (Lexer のメソッド)
Style (組み込みクラス)
style.rebuild() (組み込み関数)
StylePreference() (組み込み関数)
subblock_lexer() (Lexer のメソッド)
subpixel (transform property)
subsurface() (renpy.Render のメソッド)
sv (variable)

T

tag (VoiceInfo の属性)
take() (Style のメソッド)
Text() (組み込み関数)
text_align (style property)
thumb (style property)
thumb_offset (style property)
thumb_shadow (style property)
tint() (Color のメソッド)
Toggle() (InputValue のメソッド)
ToggleDict() (組み込み関数)
ToggleField() (組み込み関数)
ToggleLoop() (MusicRoom のメソッド)
ToggleMute() (組み込み関数)
TogglePlay() (MusicRoom のメソッド)
ToggleScreenVariable() (組み込み関数)
ToggleSetMembership() (組み込み関数)
ToggleShuffle() (MusicRoom のメソッド)
ToggleSingleTrack() (MusicRoom のメソッド)
ToggleSlideshow() (Gallery のメソッド)
ToggleVariable() (組み込み関数)
ToggleVoiceMute() (組み込み関数)
Tooltip (組み込みクラス)
top (variable)
top() (Drag のメソッド)
top_bar (style property)
top_gutter (style property)
top_margin (style property)
top_padding (style property)
topleft (variable)
topright (variable)
Transform (組み込みクラス)
transform() (Gallery のメソッド)
transform_anchor (transform property)
transition (Gallery の属性)
translate_define() (組み込み関数)
translate_font() (組み込み関数)
truecenter (variable)

U

u (text tag)
ui.adjustment() (組み込み関数)
ui.at() (組み込み関数)
ui.ChoiceJump() (組み込み関数)
ui.ChoiceReturn() (組み込み関数)
ui.close() (組み込み関数)
ui.detached() (組み込み関数)
ui.interact() (組み込み関数)
ui.is_selected() (組み込み関数)
ui.is_sensitive() (組み込み関数)
ui.layer() (組み込み関数)
ui.screen_id() (組み込み関数)
underline (style property)
unlock() (Gallery のメソッド)
unlock_image() (Gallery のメソッド)
unlocked_advance (Gallery の属性)
unscrollable (style property)
update() (Transform のメソッド)
updater.can_update() (組み込み関数)
updater.get_installed_packages() (組み込み関数)
updater.Update() (組み込み関数)
updater.update() (組み込み関数)
updater.UpdateVersion() (組み込み関数)

V

value
VariableInputValue() (組み込み関数)
VariableValue() (組み込み関数)
VBox() (組み込み関数)
vert (text tag)
vertical (style property)
visit() (renpy.Displayable のメソッド)
voice (HistoryEntry の属性)
voice() (組み込み関数)
voice_can_replay() (組み込み関数)
voice_replay() (組み込み関数)
voice_sustain() (組み込み関数)
VoiceReplay() (組み込み関数)
vpunch (variable)
vspace (text tag)

W

w (text tag)
what
(HistoryEntry の属性)
what_args (HistoryEntry の属性)
who
(HistoryEntry の属性)
who_args (HistoryEntry の属性)
window_args (HistoryEntry の属性)
wipeleft (variable)
With() (組み込み関数)
word() (Lexer のメソッド)

X

xalign (style property)
(transform property)
xanchor (style property)
(transform property)
xcenter (style property)
(transform property)
xfill (style property)
xfit (style property)
xmargin (style property)
xmaximum (style property)
xminimum (style property)
xoffset (style property)
(transform property)
xpadding (style property)
xpan (transform property)
xpos (style property)
(transform property)
XScrollValue() (組み込み関数)
xsize (style property)
xtile (transform property)
xysize (style property)
xzoom (transform property)

Y

yalign (style property)
(transform property)
yanchor (style property)
(transform property)
ycenter (style property)
(transform property)
yfill (style property)
yfit (style property)
ymargin (style property)
ymaximum (style property)
yminimum (style property)
yoffset (style property)
(transform property)
ypadding (style property)
ypan (transform property)
ypos (style property)
(transform property)
YScrollValue() (組み込み関数)
ysize (style property)
ytile (transform property)
yzoom (transform property)

Z

zoom (transform property)
zoom() (renpy.Render のメソッド)
zoomin (variable)
zoominout (variable)
zoomout (variable)